Riffing on some earlier themes — violence and video, I am struck {so to speak} about the popularity of UFC 2009, a video game:
"Photorealistic models are at the forefront, as players view amazing ripple effects across the faces and bodies of their fighters from the impact of devastating punches and kicks."
"Maybe it would have helped if there was some sort of meter that popped up as you furiously spin the right analog or mash the face buttons to show your progress."
What it is telling me is that boxing is truly dead: it's not violent or fast enough.
And it appears the Ultimate Fighting Championship combines all the right ingredients for an American success: personalities (much like Japanese sumo wrestling, maybe?); fast-paced violence with few rules and a big cage in which to perform — much like the futuristic Thunderdome of the Mad Max motion picture trilogy or the most basic cock-fighting ring (underscoring the barbarism of the event).
While boxing has its roots in ancient Greece, and the first "official" match is pegged in 1681, UFC was unleashed in the U.S. in 1993 and has rocketed from a niche sideshow into a full-fledged sport.
It's interesting how the most accessible and global sport, soccer {football} has never really caught on here after decades of force-feeding and yet a pugilistic free-for-all quickly immerses itself into the social fabric.
I guess it's no surprise considering 1 in 20 Americans don't know a thing about chess yet we have even the Travel Channel showing us poker tournaments.
{whew, it's time to get off this grinch wagon}
photo: Ultimate Fighting Championship fighter Chuck Lidell signs a book after a USO show at Thule Air Base, Greenland. Lidell accompanied Vice Chairman of the Joint Chiefs of Staff Marine Gen. James E. Cartwright on the 2008 trip. (DoD photo)
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